Xbox 360: A Revolution in Console Gaming

| Total Words: 453

It wasn’t so long ago that kids who got the “new” Nintendo 8-bit gaming console or the Sega system for Christmas were the envy of every less fortunate and burned out Atari owning neighborhood playmate. As time elapsed, Super Nintendo, Sega Genesis, and NES’s Turbo Graphix 16 became all the rave. Anyone now in their twenties can recall being impressed by the awesome advancements in playability and graphic display of the Nintendo 64 and Sega’s Dreamcast system, and even more recently (only five or so years ago) the advent of Microsoft’s Xbox, Nintendo’s Game Cube, and the Play Station by Sony. The Video Gaming industry has made great strides in the past twenty years: from slow-moving, barely recognizable forms on screen in original Atari games such as Pac-Man, Calga, and Tron, to the extremely vivid and life-like graphics of Tomb Raider, Splinter Cell, and Tekken; available for the Xbox and Play Station. Now, just in time for Christmas 2005, Microsoft has made the next move in the continuing race for Video Gaming Supremacy with the introduction of the Xbox 360. The result is truly phenomenal.

The Xbox 360, as with all video...

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